Centellar

Technologies used:
Unity3D, C#, Visual Studio, Android, Photoshop

Summary:
Centellar is a relaxing puzzle game in the setting of an archipelago. The object of the game is to rearrange a series of pillars until the water channels connect and allow the water to flow smoothly.

Credits:
Jenny Shin: Art, Game Design, UI Design
Edward Shin: Programming
Chris Nolet: "Quick Outline" asset



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