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Mission: Gem

Technologies used:
Godot, GDScript, Pixaki

Summary:
Entry for the Indie Dev Game Jam #3 (2024)

This is an arcade arena-like shooter with a twist. The gems that players collect serve two purposes: score and ammunition. The bigger the gem, the higher the score and damage to enemies. The idea is to force players to manage their gems carefully for higher scores and survival.

Itch.io Link: Mission: Gem



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